House of Thunder

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House of Thunder

Post by OldShrimpEyes on Wed 18 Mar - 15:52

First pass at a HOD Thunderer build. Built largely along the same cost curve as Wedges HOD Mander. Where as Wedge designed his to take care of the draw so he could get on with kneeling stuff, this is designed to take care of the draw while you get on with kicking the shit out of things. Better deck builders, please fire away!


Total Cards: (60)

House:
House Greyjoy


Agenda: (1)
1x House of Dreams (A Roll of the Dice)

Plot: (7)
1x Fury of the Kraken (Ancient Enemies)
1x Victarion's Scheme (The Pirates of Lys)
1x Retaliation! (A Song of Silence)
1x Fallen from Favor (A Deadly Game)
1x Valar Morghulis (Core Set)
1x Rise of the Kraken (Kings of the Sea)
1x Forgotten Plans (Kings of the Storm)

Character: (31)
1x Victarion Greyjoy (Reach of the Kraken)
1x Alannys Greyjoy (On Dangerous Grounds)
1x Maester Murenmure (Called by the Conclave)
1x Hammerhorn Raiders (The Horn That Wakes)
1x Gran Goodbrother (A Hidden Agenda)
1x Maester Wendamyr (Kings of the Sea)
1x Qarl the Maid (A Journey's End)
2x Raider from Orkwood (A Dire Message)
1x Andrik the Unsmiling (The Pirates of Lys)
3x Newly Made Lord (Tourney for the Hand)
3x Island Refugee (Refugees of War)
2x The Reader (The Great Fleet)
2x Asha Greyjoy (Where Loyalty Lies)
1x Varys (Secrets and Spies)
1x Baelor Blacktyde (The Isle of Ravens)
1x Dagmer Cleftjaw (Kings of the Sea)
2x Damphair's Drowned (Fire and Ice)
1x Fishwhiskers (Calling the Banners)
3x Distinguished Boatswain (Tales from the Red Keep)
1x Maester Kerwin (Valar Morghulis)
1x Blackwater Raiders (Tales from the Red Keep)

Attachment: (1)
1x Captain of the Iron Fleet (The Grand Melee)

Event: (Cool
3x Risen from the Sea (Kings of the Sea)
3x To Be a Kraken (Sacred Bonds)
2x Nightmares (Lords of Winter)

Location: (20)
3x Gatehouse (Kings of the Sea)
1x Street of Steel (Core Set)
2x Longship Iron Victory (Kings of the Sea)
1x Street of Sisters (Core Set)
2x Fishmonger's Square (Tales from the Red Keep)
1x Flea Bottom (The Grand Melee)
2x The Sea Tower (Secrets and Schemes)
1x Thunderer (A Deadly Game)
3x Sunset Sea (Core Set)
3x The Iron Mines (Kings of the Sea)
1x The Searoad (Kings of the Storm)
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Re: House of Thunder

Post by wedge on Wed 18 Mar - 18:43

Cards i would like to add:

Milling Euron
Infinite Theon
Cheaper Alannys (to help you always have something knelt for To Be A)
Moqorro
3x Sea Tower

Cards I'm less keen on:

6 limited cards
Blackwater raiders
Dagmer
The other Alannys
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Re: House of Thunder

Post by markdrive on Thu 19 Mar - 11:12

Question - would a light winter tech (marauders/raven/kingsroad) work in a deck like this? theoretically you will have all the NA goodies with more reliable draw (imagine a greyjoy deck drawing 3 xtra card per turn...i know it sounds crazy!)
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Re: House of Thunder

Post by OldShrimpEyes on Thu 19 Mar - 17:54

Funny you should mention that Marco as I was thinking today about the same thing. The NA deck I have been using for a while would have to lose Summoned and Alleras, but would be gaining an (almost) guaranteed extra card a turn in exchange. Thats a pretty decent trade off.
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Re: House of Thunder

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